Searched refs:w01 (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 113 float w01 = (1.0f-x)*y; in interpolateVertexQuad() local 116 return quad.x()*w00 + quad.y()*w10 + quad.z()*w01 + quad.w()*w11; in interpolateVertexQuad()
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 1414 LLVMValueRef w00, w01, w10, w11, wx0, wy0, c_weight, tmp; in lp_build_sample_image_linear() local 1418 w01 = lp_build_mul(coord_bld, s_fpart, wy0); in lp_build_sample_image_linear() 1424 c_weight = lp_build_select(coord_bld, c01, w01, c_weight); in lp_build_sample_image_linear() 1435 w01 = lp_build_add(coord_bld, w01, c_weight); in lp_build_sample_image_linear() 1436 w01 = lp_build_andnot(coord_bld, w01, c01f); in lp_build_sample_image_linear() 1447 tmp = lp_build_mul(coord_bld, w01, neighbors[0][1][chan]); in lp_build_sample_image_linear() 1478 tmp = lp_build_and(coord_bld, w01, cmpval01); in lp_build_sample_image_linear()
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/external/deqp/framework/common/ |
D | tcuAstcUtil.cpp | 1291 const deUint32 w01 = fX - w11; in interpolateWeights() local 1301 … DE_ASSERT(deInBounds32(i01, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w01 == 0); in interpolateWeights() 1313 …dst[texelY*blockWidth + texelX].w[texelWeightNdx] = (p00*w00 + p01*w01 + p10*w10 + p11*w11 + 8) >>… in interpolateWeights()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 161 float w01 = (1.0f-x)*y; in bilinearInterpolate() local 164 return quad.x()*w00 + quad.y()*w10 + quad.z()*w01 + quad.w()*w11; in bilinearInterpolate()
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