/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord,… in renderReference() argument 74 tcu::Vec3 triW[2] = { wCoord.swizzle(0, 1, 2), wCoord.swizzle(3, 2, 1) }; in renderReference() 208 Vec4 wCoord = m_projective ? Vec4(1.3f, 0.8f, 0.6f, 2.0f) : Vec4(1.0f, 1.0f, 1.0f, 1.0f); in iterate() local 211 -1.0f*wCoord.x(), -1.0f*wCoord.x(), 0.0f, wCoord.x(), in iterate() 212 -1.0f*wCoord.y(), +1.0f*wCoord.y(), 0.0f, wCoord.y(), in iterate() 213 +1.0f*wCoord.z(), -1.0f*wCoord.z(), 0.0f, wCoord.z(), in iterate() 214 +1.0f*wCoord.w(), +1.0f*wCoord.w(), 0.0f, wCoord.w() in iterate() 270 …rfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); in iterate()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 64 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord,… in renderReference() argument 72 tcu::Vec3 triW[2] = { wCoord.swizzle(0, 1, 2), wCoord.swizzle(3, 2, 1) }; in renderReference() 202 Vec4 wCoord = m_projective ? Vec4(1.3f, 0.8f, 0.6f, 2.0f) : Vec4(1.0f, 1.0f, 1.0f, 1.0f); in iterate() local 205 -1.0f*wCoord.x(), -1.0f*wCoord.x(), 0.0f, wCoord.x(), in iterate() 206 -1.0f*wCoord.y(), +1.0f*wCoord.y(), 0.0f, wCoord.y(), in iterate() 207 +1.0f*wCoord.z(), -1.0f*wCoord.z(), 0.0f, wCoord.z(), in iterate() 208 +1.0f*wCoord.w(), +1.0f*wCoord.w(), 0.0f, wCoord.w() in iterate() 264 …rfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); in iterate()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 305 tcu::Vec4 wCoord = params.flags & RenderParams::PROJECTED ? params.w : tcu::Vec4(1.0f); in renderQuad() local 312 -1.0f*wCoord.x(), -1.0f*wCoord.x(), 0.0f, wCoord.x(), in renderQuad() 313 -1.0f*wCoord.y(), +1.0f*wCoord.y(), 0.0f, wCoord.y(), in renderQuad() 314 +1.0f*wCoord.z(), -1.0f*wCoord.z(), 0.0f, wCoord.z(), in renderQuad() 315 +1.0f*wCoord.w(), +1.0f*wCoord.w(), 0.0f, wCoord.w() in renderQuad()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 994 tcu::Vec4 wCoord = params.flags & RenderParams::PROJECTED ? params.w : tcu::Vec4(1.0f); in renderQuad() local 1001 positions[0]*wCoord.x(), positions[1]*wCoord.x(), positions[2], positions[3]*wCoord.x(), in renderQuad() 1002 positions[4]*wCoord.y(), positions[5]*wCoord.y(), positions[6], positions[7]*wCoord.y(), in renderQuad() 1003 positions[8]*wCoord.z(), positions[9]*wCoord.z(), positions[10], positions[11]*wCoord.z(), in renderQuad() 1004 positions[12]*wCoord.w(), positions[13]*wCoord.w(), positions[14], positions[15]*wCoord.w() in renderQuad()
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