Searched refs:wWrite (Results 1 – 5 of 5) sorted by relevance
91 unsigned char wWrite : 1; member
433 state.output[i].wWrite = context->vertexShader->getOutput(i, 3).active(); in update()
201 state.output[i].wWrite = bytecodeShader->getOutput(i, 3).active(); in LLVMFuzzerTestOneInput()
120 unsigned char wWrite : 1; member
1019 state.output[i].wWrite = context->vertexShader->getOutput(i, 3).active(); in update()