Searched refs:weaponOneDamage (Results 1 – 3 of 3) sorted by relevance
36 short weaponOneDamage = 3; in main() local42 weaps[0] = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage); in main()
30 final int weaponOneDamage = 3;38 ..addDamage(weaponOneDamage);
625 short weaponOneDamage = 3;631 int sword = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage);638 var weaponOneDamage = 3;644 var sword = Weapon.CreateWeapon(builder, weaponOneName, (short)weaponOneDamage);751 final int weaponOneDamage = 3;759 ..addDamage(weaponOneDamage);776 final int weaponOneDamage = 3;783 damage: weaponOneDamage,