Searched refs:weight0 (Results 1 – 3 of 3) sorted by relevance
87 Float4 weight0; in transformBlend() local96 case 2: weight0 = v[BlendWeight].x; in transformBlend()107 weight1 = Float4(1.0f) - weight0; in transformBlend()115 dst.x = pos0.x * weight0 + pos1.x * weight1; // FIXME: Vector4f operators in transformBlend()116 dst.y = pos0.y * weight0 + pos1.y * weight1; in transformBlend()117 dst.z = pos0.z * weight0 + pos1.z * weight1; in transformBlend()118 dst.w = pos0.w * weight0 + pos1.w * weight1; in transformBlend()122 weight2 = Float4(1.0f) - (weight0 + weight1); in transformBlend()132 dst.x = pos0.x * weight0 + pos1.x * weight1 + pos2.x * weight2; in transformBlend()133 dst.y = pos0.y * weight0 + pos1.y * weight1 + pos2.y * weight2; in transformBlend()[all …]
68 const __m128 weight0 = _mm_loadu_ps(&weights[2 * i * num_inputs]); in nn_propagate_4to4() local69 const __m128 mul0 = _mm_mul_ps(weight0, inputs128); in nn_propagate_4to4()90 const __m128 weight0 = _mm_loadu_ps(&weights[2 * i * num_inputs]); in nn_propagate_4to8() local92 const __m128 mul0 = _mm_mul_ps(inputs128, weight0); in nn_propagate_4to8()
974 LLVMValueRef weight0, in lp_build_masklerp2d() argument981 LLVMValueRef val0 = lp_build_masklerp(bld, weight0, mask00, mask01); in lp_build_masklerp2d()982 LLVMValueRef val1 = lp_build_masklerp(bld, weight0, mask10, mask11); in lp_build_masklerp2d()