Searched refs:weight3 (Results 1 – 1 of 1) sorted by relevance
90 Float4 weight3; in transformBlend() local139 weight3 = Float4(1.0f) - (weight0 + weight1 + weight2); in transformBlend()151 dst.x = pos0.x * weight0 + pos1.x * weight1 + pos2.x * weight2 + pos3.x * weight3; in transformBlend()152 dst.y = pos0.y * weight0 + pos1.y * weight1 + pos2.y * weight2 + pos3.y * weight3; in transformBlend()153 dst.z = pos0.z * weight0 + pos1.z * weight1 + pos2.z * weight2 + pos3.z * weight3; in transformBlend()154 dst.w = pos0.w * weight0 + pos1.w * weight1 + pos2.w * weight2 + pos3.w * weight3; in transformBlend()