Searched refs:whole_level (Results 1 – 1 of 1) sorted by relevance
158 bool whole_level = util_texrange_covers_whole_level(prsc, level, in fd_try_shadow_resource() local162 if ((prsc->target >= PIPE_TEXTURE_2D) && !whole_level) in fd_try_shadow_resource()243 if (!whole_level) { in fd_try_shadow_resource()