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Searched refs:whole_level (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_resource.c158 bool whole_level = util_texrange_covers_whole_level(prsc, level, in fd_try_shadow_resource() local
162 if ((prsc->target >= PIPE_TEXTURE_2D) && !whole_level) in fd_try_shadow_resource()
243 if (!whole_level) { in fd_try_shadow_resource()