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Searched refs:wildcardMatching (Results 1 – 3 of 3) sorted by relevance

/external/lzma/CPP/7zip/UI/Common/
DArchiveCommandLine.cpp367 const UString &name, bool include, NRecursedType::EEnum type, bool wildcardMatching) in AddNameToCensor() argument
380 censor.AddPreItem(include, name, recursed, wildcardMatching); in AddNameToCensor()
385 bool wildcardMatching) in AddRenamePair() argument
391 pair.WildcardParsing = wildcardMatching; in AddRenamePair()
411 … LPCWSTR fileName, bool include, NRecursedType::EEnum type, bool wildcardMatching, Int32 codePage) in AddToCensorFromListFile() argument
436 AddRenamePair(renamePairs, names[i], names[i + 1], type, wildcardMatching); in AddToCensorFromListFile()
441 AddNameToCensor(censor, names[i], include, type, wildcardMatching); in AddToCensorFromListFile()
451 bool wildcardMatching, in AddToCensorFromNonSwitchesStrings() argument
470 … AddToCensorFromListFile(renamePairs, censor, s.Ptr(1), true, type, wildcardMatching, codePage); in AddToCensorFromNonSwitchesStrings()
478 …amePair(renamePairs, nonSwitchStrings[oldIndex], s, NRecursedType::kNonRecursed, wildcardMatching); in AddToCensorFromNonSwitchesStrings()
[all …]
/external/lzma/CPP/Common/
DWildcard.cpp302 …ool include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching) in AddItem() argument
309 item.WildcardMatching = wildcardMatching; in AddItem()
416 void CCensorNode::AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching) in AddItem2() argument
428 AddItem(include, path2, recursive, forFile, forFolder, wildcardMatching); in AddItem2()
528 …ECensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching) in AddItem() argument
589 if (wildcardMatching) in AddItem()
611 wildcardMatching = true; in AddItem()
621 item.WildcardMatching = wildcardMatching; in AddItem()
667 void CCensor::AddPreItem(bool include, const UString &path, bool recursive, bool wildcardMatching) in AddPreItem() argument
673 cp.WildcardMatching = wildcardMatching; in AddPreItem()
DWildcard.h76 …ol include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching);
77 void AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching);
130 …CensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching);
135 void AddPreItem(bool include, const UString &path, bool recursive, bool wildcardMatching);