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Searched refs:windowRectsState (Results 1 – 12 of 12) sorted by relevance

/external/skqp/src/gpu/
DGrAppliedClip.h29 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
84 const GrWindowRectsState& windowRectsState() const { return fHardClip.windowRectsState(); } in windowRectsState() function
DGrFixedClip.h36 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
DGrPipeline.cpp32 fWindowRectsState = appliedClip.windowRectsState(); in GrPipeline()
/external/skia/src/gpu/
DGrAppliedClip.h29 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
84 const GrWindowRectsState& windowRectsState() const { return fHardClip.windowRectsState(); } in windowRectsState() function
DGrFixedClip.h36 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
DGrPipeline.cpp32 fWindowRectsState = appliedClip.windowRectsState(); in GrPipeline()
/external/skqp/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp117 if (appliedClip.windowRectsState().enabled()) { in onDrawPath()
118 stencilClip.fixedClip().setWindowRectangles(appliedClip.windowRectsState().windows(), in onDrawPath()
119 appliedClip.windowRectsState().mode()); in onDrawPath()
DGrClearOp.h72 if (fClip.windowRectsState() != cb->fClip.windowRectsState()) { in onCombineIfPossible()
/external/skia/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp117 if (appliedClip.windowRectsState().enabled()) { in onDrawPath()
118 stencilClip.fixedClip().setWindowRectangles(appliedClip.windowRectsState().windows(), in onDrawPath()
119 appliedClip.windowRectsState().mode()); in onDrawPath()
DGrClearOp.h73 if (fClip.windowRectsState() != cb->fClip.windowRectsState()) { in onCombineIfPossible()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2192 this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); in clear()
2267 this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); in clearStencilClip()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp2161 this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); in clear()
2236 this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); in clearStencilClip()