/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 133 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 145 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor); in shadeFragments() 226 …if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0… in shadeFragments() 227 …else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx,… in shadeFragments() 228 …else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx… in shadeFragments() 413 …if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0… in shadeFragments() 414 …else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx,… in shadeFragments() 415 …else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx… in shadeFragments() 551 …if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0… in shadeFragments() [all …]
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D | es3fDepthTests.cpp | 105 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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D | es3fStencilTests.cpp | 109 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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D | es3fShaderBuiltinVarTests.cpp | 948 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VA… in shadeFragments()
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D | es3fPolygonOffsetTests.cpp | 250 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packet, con… in shadeFragments()
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D | es3fDrawTests.cpp | 625 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[pac… in shadeFragments()
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D | es3fTextureUnitTests.cpp | 681 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]); in shadeFragments()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 256 …if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0… in shadeFragments() 257 …else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx,… in shadeFragments() 258 …else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx… in shadeFragments() 411 …if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0,… in shadeFragments() 412 …else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, … in shadeFragments() 413 …else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx,… in shadeFragments()
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D | es31fGeometryShaderTests.cpp | 239 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx],… in shadeFragments() 346 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx],… in shadeFragments() 495 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f)); in shadeFragments() 500 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[pac… in shadeFragments() 505 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[p… in shadeFragments() 830 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx],… in shadeFragments() 973 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx],… in shadeFragments() 981 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 1264 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx],… in shadeFragments() 1534 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx],… in shadeFragments() [all …]
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D | es31fDrawBuffersIndexedTests.cpp | 767 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 778 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 789 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 238 …rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * … in shadeFragments() 239 …rr::writeFragmentOutput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * … in shadeFragments() 240 …rr::writeFragmentOutput(context, packetNdx, 2, 0, tcu::Vec4(color2.x() * color2.w(), color2.y() * … in shadeFragments() 241 …rr::writeFragmentOutput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * … in shadeFragments() 283 …rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * … in shadeFragments() 284 …rr::writeFragmentOutput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * … in shadeFragments() 285 …rr::writeFragmentOutput(context, packetNdx, 2, 0, tcu::Vec4(color2.x() * color2.w(), color2.y() * … in shadeFragments() 286 …rr::writeFragmentOutput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * … in shadeFragments()
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D | glsRandomShaderProgram.cpp | 299 rr::writeFragmentOutput(context, packetOffset+packetNdx, fragNdx, 0, color); in shadeFragments()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 159 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxColor); in shadeFragments() 191 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxTexCoord); in shadeFragments()
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/external/deqp/framework/referencerenderer/ |
D | rrShadingContext.hpp | 54 void writeFragmentOutput (const FragmentShadingContext& context, int packetNdx, int fragNdx, int ou… in writeFragmentOutput() function
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 102 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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D | es2fStencilTests.cpp | 106 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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D | es2fFboRenderTest.cpp | 107 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 165 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(… in shadeFragments() 228 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sampl… in shadeFragments()
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D | es2fTextureSpecificationTests.cpp | 159 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(f0, f1, 1.0f-f0, 1.0f-f1)); in shadeFragments() 227 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]); in shadeFragments() 323 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]); in shadeFragments()
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D | es2fTextureUnitTests.cpp | 527 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]); in shadeFragments()
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D | es2fPolygonOffsetTests.cpp | 247 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packet, con… in shadeFragments()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 304 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f)); in shadeFragments()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 206 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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D | vktBasicDrawTests.cpp | 248 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 763 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, interp); in runCase()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 282 …rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, Va… in shadeFragments()
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