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Searched refs:write_all_cbufs (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.h117 boolean write_all_cbufs);
Du_simple_shaders.c510 boolean write_all_cbufs) in util_make_fragment_passthrough_shader() argument
526 write_all_cbufs ? "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n" : "", in util_make_fragment_passthrough_shader()
/external/virglrenderer/src/
Dvrend_shader.c190 bool write_all_cbufs; member
1297 ctx->write_all_cbufs = true; in iter_property()
1457 if (!ctx->write_all_cbufs) { in emit_alpha_test()
1733 if (ctx->write_all_cbufs) { in handle_fragment_proc_exit()
4498 if (ctx->write_all_cbufs) { in emit_ios()