Searched refs:write_to_id (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 8067 glw::GLuint write_to_id = 0; in checkAPICallCoherency() local 8069 getWritePropertiesForTextureType(texture_type, &write_to_id, &write_to_width, &write_to_height); in checkAPICallCoherency() 8080 gl.bindTexture(GL_TEXTURE_2D, write_to_id); in checkAPICallCoherency() 8091 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, write_to_id, 1);… in checkAPICallCoherency() 8236 glw::GLuint write_to_id = 0; in checkProgramWriteCoherency() local 8240 getWritePropertiesForTextureType(texture_type, &write_to_id, &write_to_width, &write_to_height); in checkProgramWriteCoherency() 8246 write_to_id, 1, /* second level */ in checkProgramWriteCoherency() 8260 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, write_to_id, 1);… in checkProgramWriteCoherency()
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