Searched refs:writtenSamples (Results 1 – 2 of 2) sorted by relevance
2677 int32_t AudioDeviceWindowsWave::GetPlayoutBufferDelay(uint32_t& writtenSamples, uint32_t& playedSam… in GetPlayoutBufferDelay() argument2705 writtenSamples = _writtenSamples; // #samples written to the playout buffer in GetPlayoutBufferDelay()2709 msecInPlayoutBuffer = ((writtenSamples - playedSamples)/nSamplesPerMs); in GetPlayoutBufferDelay()2736 writtenSamples = _writtenSamples; in GetPlayoutBufferDelay()2737 msecInPlayoutBuffer = ((writtenSamples - playedSamples)/nSamplesPerMs); in GetPlayoutBufferDelay()2740 else if ((_writtenSamplesOld > POW2(31)) && (writtenSamples < 96000)) in GetPlayoutBufferDelay()2752 _writtenSamplesOld = writtenSamples; in GetPlayoutBufferDelay()2754 msecInPlayoutBuffer = (int)((writtenSamples + POW2(i + 1) - playedSamples)/nSamplesPerMs); in GetPlayoutBufferDelay()2757 else if ((writtenSamples < 96000) && (playedSamples > POW2(31))) in GetPlayoutBufferDelay()2765 _writtenSamplesOld = writtenSamples; in GetPlayoutBufferDelay()[all …]
194 int32_t GetPlayoutBufferDelay(uint32_t& writtenSamples, uint32_t& playedSamples);