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Searched refs:wwww (Results 1 – 21 of 21) sorted by relevance

/external/virglrenderer/tests/
Dlarge_shader.h33 1: MAD TEMP[0].y, IN[0], CONST[2].zzzz, CONST[2].wwww
62 30: MUL TEMP[10].xyz, TEMP[2].xyzz, IMM[2].wwww
71 39: MAD TEMP[19].x, IMM[5].wwww, TEMP[12].zzzz, TEMP[18].xxxx
75 43: ADD TEMP[23].x, TEMP[19].xxxx, IMM[6].wwww
90 58: ADD TEMP[38].x, TEMP[19].xxxx, IMM[5].wwww
103 71: ADD TEMP[51].x, TEMP[19].xxxx, IMM[7].wwww
114 82: MUL TEMP[11].xyz, TEMP[61].xyzz, IMM[8].wwww
122 90: MAD TEMP[69].x, IMM[5].wwww, TEMP[62].zzzz, TEMP[68].xxxx
126 94: ADD TEMP[73].x, TEMP[69].xxxx, IMM[6].wwww
141 109: ADD TEMP[88].x, TEMP[69].xxxx, IMM[5].wwww
[all …]
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp96 Float4 wwww = w; in sampleTexture() local
120 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture()
125 …c = sampleFilter(texture, uuuu, vvvv, wwww, offset, lod, anisotropy, uDelta, vDelta, face, functio… in sampleTexture()
129 …Vector4f cf = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, … in sampleTexture()
260 Float4 wwww = w; in sampleTexture() local
284 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture()
287 …c = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, vDelta, fa… in sampleTexture()
664 Short4 wwww = texelFetch ? Short4(As<Int4>(w)) : address(w, state.addressingModeW, mipmap); in sampleQuad2D() local
668 c = sampleTexel(uuuu, vvvv, wwww, offset, mipmap, buffer, function); in sampleQuad2D()
677 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D()
[all …]
DSamplerCore.hpp80 …void computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const …
81 …void computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<Byte> &mipmap…
DVertexProgram.cpp768 c.w = c.w.wwww; in readConstant()
800 c.w = c.w.wwww; in readConstant()
DPixelProgram.cpp998 c.w = c.w.wwww; in readConstant()
1030 c.w = c.w.wwww; in readConstant()
/external/swiftshader/src/Shader/
DSamplerCore.cpp96 Float4 wwww = w; in sampleTexture() local
120 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture()
125 …c = sampleFilter(texture, uuuu, vvvv, wwww, offset, lod, anisotropy, uDelta, vDelta, face, functio… in sampleTexture()
129 …Vector4f cf = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, … in sampleTexture()
305 Float4 wwww = w; in sampleTexture() local
329 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture()
332 …c = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, vDelta, fa… in sampleTexture()
755 Short4 wwww = texelFetch ? Short4(As<Int4>(w)) : address(w, state.addressingModeW, mipmap); in sampleQuad2D() local
759 c = sampleTexel(uuuu, vvvv, wwww, offset, mipmap, buffer, function); in sampleQuad2D()
768 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D()
[all …]
DSamplerCore.hpp80 …void computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const …
81 …void computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<Byte> &mipmap…
DVertexPipeline.cpp462 …o[C0].w = Float4(*Pointer<Float4>(data + OFFSET(DrawData,ff.materialDiffuse[0]))).wwww; // FIXME… in pipeline()
481 …o[C1].w = Float4(*Pointer<Float4>(data + OFFSET(DrawData,ff.materialSpecular[3]))).wwww; // FIXM… in pipeline()
762 texTrans3.w = texTrans3.w.wwww; in processTextureCoordinate()
769 texTrans2.w = texTrans2.w.wwww; in processTextureCoordinate()
776 texTrans1.w = texTrans1.w.wwww; in processTextureCoordinate()
783 texTrans0.w = texTrans0.w.wwww; in processTextureCoordinate()
DVertexProgram.cpp844 c.w = c.w.wwww; in readConstant()
876 c.w = c.w.wwww; in readConstant()
DPixelProgram.cpp1023 c.w = c.w.wwww; in readConstant()
1055 c.w = c.w.wwww; in readConstant()
/external/mesa3d/src/gallium/tests/graw/vertex-shader/
Dvert-imul_hi.sh11 UMUL TEMP[0], TEMP[0], IMM[0].wwww
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dfunctions.test1961 vec4 func (vec4 a) { return a.wwww; }
1988 ivec4 func (ivec4 a) { return a.wwww; }
2016 bvec4 func (bvec4 a) { return a.wwww; }
2044 vec4 func (vec4 a) { return a.wwww; }
2048 ivec4 func (ivec4 a) { return a.wwww; }
2052 bvec4 func (bvec4 a) { return a.wwww; }
2087 vec4 func (vec4 a) { return a.wwww; }
2092 ivec4 func (ivec4 a) { return a.wwww; }
2096 bvec4 func (bvec4 a) { return a.wwww; }
Dswizzles.test1728 out0 = in0.wwww;
4320 out0 = in0.wwww;
6912 out0 = in0.wwww;
/external/deqp/data/gles2/shaders/
Dfunctions.test1420 vec4 func (vec4 a) { return a.wwww; }
1445 ivec4 func (ivec4 a) { return a.wwww; }
1470 bvec4 func (bvec4 a) { return a.wwww; }
1496 vec4 func (vec4 a) { return a.wwww; }
1500 ivec4 func (ivec4 a) { return a.wwww; }
1504 bvec4 func (bvec4 a) { return a.wwww; }
1537 vec4 func (vec4 a) { return a.wwww; }
1542 ivec4 func (ivec4 a) { return a.wwww; }
1546 bvec4 func (bvec4 a) { return a.wwww; }
Dswizzles.test1512 out0 = in0.wwww;
3780 out0 = in0.wwww;
6048 out0 = in0.wwww;
/external/deqp/data/gles3/shaders/
Dfunctions.test1980 vec4 func (vec4 a) { return a.wwww; }
2007 ivec4 func (ivec4 a) { return a.wwww; }
2034 bvec4 func (bvec4 a) { return a.wwww; }
2062 vec4 func (vec4 a) { return a.wwww; }
2066 ivec4 func (ivec4 a) { return a.wwww; }
2070 bvec4 func (bvec4 a) { return a.wwww; }
2105 vec4 func (vec4 a) { return a.wwww; }
2110 ivec4 func (ivec4 a) { return a.wwww; }
2114 bvec4 func (bvec4 a) { return a.wwww; }
Dswizzles.test1656 out0 = in0.wwww;
4140 out0 = in0.wwww;
6624 out0 = in0.wwww;
/external/apache-xml/src/main/java/org/apache/xml/serializer/
DToHTMLStream.java1236 int wwww = ((highSurrogate & 0x03C0) >> 6); in writeAttrURI() local
1237 int uuuuu = wwww + 1; in writeAttrURI()
/external/iptables/utils/
Dpf.os113 # wwww:ttt:D:ss:OOO...:OS:Version:Subtype:Details
115 # wwww - window size (can be *, %nnn, Snn or Tnn). The special values
/external/swiftshader/src/Reactor/
DReactor.hpp1751 Swizzle4<Vector4, 0xFF> wwww; member
/external/webrtc/talk/media/testdata/
Dh264-svc-99-640x360.rtpdump1606 …��\���V]1�|Zt *�8�c՟����8����>���������Ð��.��#�'�M4q �O��!1���,�j���wwww�\�o��s�h��$f�1<…
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