/external/virglrenderer/tests/ |
D | large_shader.h | 33 1: MAD TEMP[0].y, IN[0], CONST[2].zzzz, CONST[2].wwww 62 30: MUL TEMP[10].xyz, TEMP[2].xyzz, IMM[2].wwww 71 39: MAD TEMP[19].x, IMM[5].wwww, TEMP[12].zzzz, TEMP[18].xxxx 75 43: ADD TEMP[23].x, TEMP[19].xxxx, IMM[6].wwww 90 58: ADD TEMP[38].x, TEMP[19].xxxx, IMM[5].wwww 103 71: ADD TEMP[51].x, TEMP[19].xxxx, IMM[7].wwww 114 82: MUL TEMP[11].xyz, TEMP[61].xyzz, IMM[8].wwww 122 90: MAD TEMP[69].x, IMM[5].wwww, TEMP[62].zzzz, TEMP[68].xxxx 126 94: ADD TEMP[73].x, TEMP[69].xxxx, IMM[6].wwww 141 109: ADD TEMP[88].x, TEMP[69].xxxx, IMM[5].wwww [all …]
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 96 Float4 wwww = w; in sampleTexture() local 120 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture() 125 …c = sampleFilter(texture, uuuu, vvvv, wwww, offset, lod, anisotropy, uDelta, vDelta, face, functio… in sampleTexture() 129 …Vector4f cf = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, … in sampleTexture() 260 Float4 wwww = w; in sampleTexture() local 284 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture() 287 …c = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, vDelta, fa… in sampleTexture() 664 Short4 wwww = texelFetch ? Short4(As<Int4>(w)) : address(w, state.addressingModeW, mipmap); in sampleQuad2D() local 668 c = sampleTexel(uuuu, vvvv, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 677 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() [all …]
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D | SamplerCore.hpp | 80 …void computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const … 81 …void computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<Byte> &mipmap…
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D | VertexProgram.cpp | 768 c.w = c.w.wwww; in readConstant() 800 c.w = c.w.wwww; in readConstant()
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D | PixelProgram.cpp | 998 c.w = c.w.wwww; in readConstant() 1030 c.w = c.w.wwww; in readConstant()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 96 Float4 wwww = w; in sampleTexture() local 120 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture() 125 …c = sampleFilter(texture, uuuu, vvvv, wwww, offset, lod, anisotropy, uDelta, vDelta, face, functio… in sampleTexture() 129 …Vector4f cf = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, … in sampleTexture() 305 Float4 wwww = w; in sampleTexture() local 329 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function); in sampleTexture() 332 …c = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, vDelta, fa… in sampleTexture() 755 Short4 wwww = texelFetch ? Short4(As<Int4>(w)) : address(w, state.addressingModeW, mipmap); in sampleQuad2D() local 759 c = sampleTexel(uuuu, vvvv, wwww, offset, mipmap, buffer, function); in sampleQuad2D() 768 Vector4s c0 = sampleTexel(uuuu0, vvvv0, wwww, offset, mipmap, buffer, function); in sampleQuad2D() [all …]
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D | SamplerCore.hpp | 80 …void computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const … 81 …void computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<Byte> &mipmap…
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D | VertexPipeline.cpp | 462 …o[C0].w = Float4(*Pointer<Float4>(data + OFFSET(DrawData,ff.materialDiffuse[0]))).wwww; // FIXME… in pipeline() 481 …o[C1].w = Float4(*Pointer<Float4>(data + OFFSET(DrawData,ff.materialSpecular[3]))).wwww; // FIXM… in pipeline() 762 texTrans3.w = texTrans3.w.wwww; in processTextureCoordinate() 769 texTrans2.w = texTrans2.w.wwww; in processTextureCoordinate() 776 texTrans1.w = texTrans1.w.wwww; in processTextureCoordinate() 783 texTrans0.w = texTrans0.w.wwww; in processTextureCoordinate()
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D | VertexProgram.cpp | 844 c.w = c.w.wwww; in readConstant() 876 c.w = c.w.wwww; in readConstant()
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D | PixelProgram.cpp | 1023 c.w = c.w.wwww; in readConstant() 1055 c.w = c.w.wwww; in readConstant()
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/external/mesa3d/src/gallium/tests/graw/vertex-shader/ |
D | vert-imul_hi.sh | 11 UMUL TEMP[0], TEMP[0], IMM[0].wwww
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | functions.test | 1961 vec4 func (vec4 a) { return a.wwww; } 1988 ivec4 func (ivec4 a) { return a.wwww; } 2016 bvec4 func (bvec4 a) { return a.wwww; } 2044 vec4 func (vec4 a) { return a.wwww; } 2048 ivec4 func (ivec4 a) { return a.wwww; } 2052 bvec4 func (bvec4 a) { return a.wwww; } 2087 vec4 func (vec4 a) { return a.wwww; } 2092 ivec4 func (ivec4 a) { return a.wwww; } 2096 bvec4 func (bvec4 a) { return a.wwww; }
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D | swizzles.test | 1728 out0 = in0.wwww; 4320 out0 = in0.wwww; 6912 out0 = in0.wwww;
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/external/deqp/data/gles2/shaders/ |
D | functions.test | 1420 vec4 func (vec4 a) { return a.wwww; } 1445 ivec4 func (ivec4 a) { return a.wwww; } 1470 bvec4 func (bvec4 a) { return a.wwww; } 1496 vec4 func (vec4 a) { return a.wwww; } 1500 ivec4 func (ivec4 a) { return a.wwww; } 1504 bvec4 func (bvec4 a) { return a.wwww; } 1537 vec4 func (vec4 a) { return a.wwww; } 1542 ivec4 func (ivec4 a) { return a.wwww; } 1546 bvec4 func (bvec4 a) { return a.wwww; }
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D | swizzles.test | 1512 out0 = in0.wwww; 3780 out0 = in0.wwww; 6048 out0 = in0.wwww;
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/external/deqp/data/gles3/shaders/ |
D | functions.test | 1980 vec4 func (vec4 a) { return a.wwww; } 2007 ivec4 func (ivec4 a) { return a.wwww; } 2034 bvec4 func (bvec4 a) { return a.wwww; } 2062 vec4 func (vec4 a) { return a.wwww; } 2066 ivec4 func (ivec4 a) { return a.wwww; } 2070 bvec4 func (bvec4 a) { return a.wwww; } 2105 vec4 func (vec4 a) { return a.wwww; } 2110 ivec4 func (ivec4 a) { return a.wwww; } 2114 bvec4 func (bvec4 a) { return a.wwww; }
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D | swizzles.test | 1656 out0 = in0.wwww; 4140 out0 = in0.wwww; 6624 out0 = in0.wwww;
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/external/apache-xml/src/main/java/org/apache/xml/serializer/ |
D | ToHTMLStream.java | 1236 int wwww = ((highSurrogate & 0x03C0) >> 6); in writeAttrURI() local 1237 int uuuuu = wwww + 1; in writeAttrURI()
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/external/iptables/utils/ |
D | pf.os | 113 # wwww:ttt:D:ss:OOO...:OS:Version:Subtype:Details 115 # wwww - window size (can be *, %nnn, Snn or Tnn). The special values
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/external/swiftshader/src/Reactor/ |
D | Reactor.hpp | 1751 Swizzle4<Vector4, 0xFF> wwww; member
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/external/webrtc/talk/media/testdata/ |
D | h264-svc-99-640x360.rtpdump | 1606 …��\���V]1�|Zt*�8�c՟����8����>���������Ð��.��#�'�M4q �O��!1��,�j���wwww�\�o��s�h��$f�1<… 1608 ��u������-G�1����'���O��!:�y��wwww:�A�A��Oc>F����)��-�e���w9��y��~`�aU�$�P?ڣGLw������ť�`�L…
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