Searched refs:x_mid_step (Results 1 – 1 of 1) sorted by relevance
1145 const glw::GLfloat x_mid_step = x_step / 2.0f; in preparePositionForFace() local1149 const glw::GLfloat x_left = -1.0f + x_mid_step + ((glw::GLfloat)x_offset_for_face) * x_step; in preparePositionForFace()1332 const glw::GLfloat x_mid_step = x_step / 2.0f; in prepareTextureCoordinatesForFace() local1335 const glw::GLfloat left = -1.0f + x_mid_step; in prepareTextureCoordinatesForFace()1336 const glw::GLfloat right = 1.0f - x_mid_step; in prepareTextureCoordinatesForFace()1441 const glw::GLfloat x_mid_step = x_step / 2.0f; in prepareTextureCoordinatesForGatherForFace() local1444 const glw::GLfloat left = -1.0f + x_mid_step + x_step; in prepareTextureCoordinatesForGatherForFace()1445 const glw::GLfloat right = 1.0f - x_mid_step - x_step; in prepareTextureCoordinatesForGatherForFace()