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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp1151 const glw::GLfloat x_right = x_middle + x_step; in preparePositionForFace() local
1159 vectorSet4(positions, 2, x_right, y_top, 0.0f, 1.0f); in preparePositionForFace()
1162 vectorSet4(positions, 5, x_right, y_middle, 0.0f, 1.0f); in preparePositionForFace()
1165 vectorSet4(positions, 8, x_right, y_bottom, 0.0f, 1.0f); in preparePositionForFace()