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/external/mesa3d/src/intel/blorp/
Dblorp_blit.c318 nir_ssa_def *y_Y = nir_channel(b, pos, 1); in blorp_nir_retile_y_to_w() local
349 x_W = nir_mask_shift_or(b, x_W, y_Y, 0x1, 2); in blorp_nir_retile_y_to_w()
353 y_W = nir_mask_shift_or(b, y_W, y_Y, 0xfffffffe, 1); in blorp_nir_retile_y_to_w()
388 nir_ssa_def *y_Y = nir_imm_int(b, 0); in blorp_nir_retile_w_to_y() local
389 y_Y = nir_mask_shift_or(b, y_Y, y_W, 0xfffffffc, -1); in blorp_nir_retile_w_to_y()
390 y_Y = nir_mask_shift_or(b, y_Y, x_W, 0x4, -2); in blorp_nir_retile_w_to_y()
392 return nir_vec2(b, x_Y, y_Y); in blorp_nir_retile_w_to_y()