Searched refs:y_bottom (Results 1 – 2 of 2) sorted by relevance
/external/u-boot/drivers/video/ |
D | stb_truetype.h | 1904 float y_bottom = y_top+1; in stbtt__fill_active_edges_new() local 1916 stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); in stbtt__fill_active_edges_new() 1917 stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); in stbtt__fill_active_edges_new() 1919 stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); in stbtt__fill_active_edges_new() 1929 STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); in stbtt__fill_active_edges_new() 1941 if (e->ey < y_bottom) { in stbtt__fill_active_edges_new() 1946 sy1 = y_bottom; in stbtt__fill_active_edges_new() 1967 sy0 = y_bottom - (sy0 - y_top); in stbtt__fill_active_edges_new() 1968 sy1 = y_bottom - (sy1 - y_top); in stbtt__fill_active_edges_new() 2025 float y3 = y_bottom; in stbtt__fill_active_edges_new()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 1155 const glw::GLfloat y_bottom = y_middle - y_step; in preparePositionForFace() local 1163 vectorSet4(positions, 6, x_left, y_bottom, 0.0f, 1.0f); in preparePositionForFace() 1164 vectorSet4(positions, 7, x_middle, y_bottom, 0.0f, 1.0f); in preparePositionForFace() 1165 vectorSet4(positions, 8, x_right, y_bottom, 0.0f, 1.0f); in preparePositionForFace()
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