Searched refs:zombie_inputs (Results 1 – 1 of 1) sorted by relevance
767 zombie_inputs; in RemoveDeadBranches() local770 zombie_inputs.PushBack(port); in RemoveDeadBranches()781 while (!found_node_to_preserve && !zombie_inputs.Empty()) { in RemoveDeadBranches()782 MutableGraphView::InputPort dead = zombie_inputs.PopBack(); in RemoveDeadBranches()831 zombie_inputs.PushBack(port); in RemoveDeadBranches()842 zombie_inputs.PushBack(dead_fanout); in RemoveDeadBranches()