Searched refs:ALPHA_MASK (Results 1 – 4 of 4) sorted by relevance
72 ALPHA_MASK = 1 << ALPHA_SHIFT, enumerator129 inline bool hasAlpha() const { return (mKey & ALPHA_MASK) == ALPHA_LT_ONE; } in hasAlpha()
83 uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK in primeCache()112 shaderKey.set(Key::ALPHA_MASK, (i & 2) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE); in primeCache()142 .set(Key::ALPHA_MASK, (description.color.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE) in computeKey()
42 private static final int ALPHA_MASK = 0xff000000; field in PrintContentView209 final int baseAlpha = (mScrimColor & ALPHA_MASK) >>> ALPHA_SHIFT; in computeScrimColor()
107 private static final float[] ALPHA_MASK = { field in DessertCaseView184 d.setColorFilter(new ColorMatrixColorFilter(ALPHA_MASK)); in DessertCaseView()