Home
last modified time | relevance | path

Searched refs:AdaptiveDynamicRangeCompression (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/loudness/dsp/core/
Ddynamic_range_compression.cpp32 const float AdaptiveDynamicRangeCompression::kMinAbsValue = 0.000001f;
33 const float AdaptiveDynamicRangeCompression::kMinLogAbsValue =
35 const float AdaptiveDynamicRangeCompression::kFixedPointLimit = 32767.0f;
36 const float AdaptiveDynamicRangeCompression::kInverseFixedPointLimit =
37 1.0f / AdaptiveDynamicRangeCompression::kFixedPointLimit;
38 const float AdaptiveDynamicRangeCompression::kDefaultKneeThresholdInDecibel =
40 const float AdaptiveDynamicRangeCompression::kCompressionRatio = 7.0f;
41 const float AdaptiveDynamicRangeCompression::kTauAttack = 0.001f;
42 const float AdaptiveDynamicRangeCompression::kTauRelease = 0.015f;
44 AdaptiveDynamicRangeCompression::AdaptiveDynamicRangeCompression() { in AdaptiveDynamicRangeCompression() function in le_fx::AdaptiveDynamicRangeCompression
[all …]
Ddynamic_range_compression.h33 class AdaptiveDynamicRangeCompression {
35 AdaptiveDynamicRangeCompression();
112 LE_FX_DISALLOW_COPY_AND_ASSIGN(AdaptiveDynamicRangeCompression);
Ddynamic_range_compression-inl.h28 inline void AdaptiveDynamicRangeCompression::set_knee_threshold(float decibel) { in set_knee_threshold()
36 inline void AdaptiveDynamicRangeCompression::set_knee_threshold_via_target_gain( in set_knee_threshold_via_target_gain()
/frameworks/av/media/libeffects/loudness/
DEffectLoudnessEnhancer.cpp83 le_fx::AdaptiveDynamicRangeCompression* mCompressor;
195 pContext->mCompressor = new le_fx::AdaptiveDynamicRangeCompression(); in LE_init()