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Searched refs:AddGAMetadata (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/rsov/compiler/
DGlobalAllocSPIRITPass.cpp38 VariableInst *AddGAMetadata(Builder &b, Module *m) { in AddGAMetadata() function
137 mMetadata = AddGAMetadata(mBuilder, module); in runAndSerialize()