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Searched refs:AllocateArray (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.cc499 template<typename Type> Type* AllocateArray(int count);
987 Type* DescriptorPool::Tables::AllocateArray(int count) { in AllocateArray() function in google::protobuf::DescriptorPool::Tables
2933 inline void AllocateArray(int size, Type** output) { in AllocateArray() function in google::protobuf::DescriptorBuilder
2934 *output = tables_->AllocateArray<Type>(size); in AllocateArray()
3513 tables_->AllocateArray<EnumDescriptor>(1); in NewPlaceholder()
3527 placeholder_enum->values_ = tables_->AllocateArray<EnumValueDescriptor>(1); in NewPlaceholder()
3546 tables_->AllocateArray<Descriptor>(1); in NewPlaceholder()
3561 tables_->AllocateArray<Descriptor::ExtensionRange>(1); in NewPlaceholder()
3750 AllocateArray(INPUT.NAME##_size(), &OUTPUT->NAME##s_); \
3922 tables_->AllocateArray<const FileDescriptor*>(proto.dependency_size()); in BuildFileImpl()
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