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Searched refs:AppendPartialToString (Results 1 – 6 of 6) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmessage_lite.cc286 return AppendPartialToString(output); in AppendToString()
289 bool MessageLite::AppendPartialToString(string* output) const { in AppendPartialToString() function in google::protobuf::MessageLite
315 return AppendPartialToString(output); in SerializePartialToString()
347 if (!AppendPartialToString(&output)) in SerializePartialAsString()
Dmessage_lite.h239 bool AppendPartialToString(string* output) const;
Dmessage_unittest.cc282 EXPECT_FALSE(message.AppendPartialToString(&string_output)); in TEST()
Dtext_format.cc1058 value->AppendPartialToString(serialized_value); in ConsumeAnyValue()
Ddescriptor_unittest.cc3264 EXPECT_TRUE(old_enum_opt.AppendPartialToString(&buf)); in TEST()
Ddescriptor.cc5593 GOOGLE_CHECK(options->AppendPartialToString(&buf)) in InterpretOptions()