Searched refs:BOTTOM_RIGHT (Results 1 – 4 of 4) sorted by relevance
54 BOTTOM_RIGHT, enumConstant197 || corner == CircularCornerPathRenderer.Corner.BOTTOM_RIGHT) { in getPhysicalCornerRadius()235 CircularCornerPathRenderer.Corner.BOTTOM_RIGHT); in computeRegions()243 mRegions[Region.BOTTOM_RIGHT.ordinal()].path = in computeRegions()251 mRegions[Region.BOTTOM_RIGHT.ordinal()].path.transform(matrix); in computeRegions()
49 case BOTTOM_RIGHT: in getCornerPath()
40 BOTTOM_RIGHT, enumConstant
384 public static final short BOTTOM_RIGHT = 4; field