Searched refs:BY (Results 1 – 25 of 239) sorted by relevance
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216 float BY = in computeXYZMatrix() local219 float GY = (WxWy - RxRy - BY * (BxBy - RxRy)) / (GxGy - RxRy); in computeXYZMatrix()220 float RY = 1 - GY - BY; in computeXYZMatrix()224 float BYBy = BY / B.y; in computeXYZMatrix()229 float3{BYBy * B.x, BY, BYBy * (1 - B.x - B.y)} in computeXYZMatrix()
19 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS