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Searched refs:BassStrengthSaved (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h83 int BassStrengthSaved; /* Conversion between Get/Set */ member
DEffectBundle.cpp286 pContext->pBundledContext->BassStrengthSaved = 0; in EffectCreate()
1029 float boostFactor = (pContext->pBundledContext->BassStrengthSaved)/1000.0; in LvmEffect_limitLevel()
1402 (LVM_INT16)((15*pContext->pBundledContext->BassStrengthSaved)/1000)){ in Effect_setConfig()
1404 ActiveParams.BE_EffectLevel, pContext->pBundledContext->BassStrengthSaved); in Effect_setConfig()
1410 return pContext->pBundledContext->BassStrengthSaved; in Effect_setConfig()
1428 pContext->pBundledContext->BassStrengthSaved = (int)strength; in Effect_setConfig()
/frameworks/av/media/libeffects/lvm/tests/
Dlvmtest.cpp473 pContext->pBundledContext->BassStrengthSaved = 0; in lvmCreate()