Searched refs:Bm (Results 1 – 3 of 3) sorted by relevance
183 Bm.x = 0; in Fusion()184 Bm.y = 1; in Fusion()185 Bm.z = 0; in Fusion()341 m = getRotationMatrix()*Bm; in handleAcc()342 update(m, Bm, mParam.magStdev); in handleAcc()388 update(north, Bm, mParam.magStdev*l_inv); in handleMag()
83 vec3_t Ba, Bm; variable
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