Home
last modified time | relevance | path

Searched refs:CheckEntireMessageConsumedAndPopLimit (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream.h439 bool CheckEntireMessageConsumedAndPopLimit(Limit limit);
Dcoded_stream.cc173 bool CodedInputStream::CheckEntireMessageConsumedAndPopLimit(Limit limit) { in CheckEntireMessageConsumedAndPopLimit() function in google::protobuf::io::CodedInputStream
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwire_format_lite_inl.h512 return input->CheckEntireMessageConsumedAndPopLimit(old_limit); in ReadMessageNoVirtualNoRecursionDepth()