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Searched refs:CheckReconnect (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/vr/libpdx/
Dclient.cpp21 Status<void> Client::CheckReconnect() { in CheckReconnect() function in android::pdx::Client
86 auto status = CheckReconnect(); in SendImpulse()
99 auto status = CheckReconnect(); in SendImpulse()
147 *ret = client_.CheckReconnect(); in SendTransaction()
171 auto status = client_.CheckReconnect(); in SendTransaction()
192 auto status = client_.CheckReconnect(); in SendTransaction()
213 auto status = client_.CheckReconnect(); in SendTransaction()
231 if (client_.CheckReconnect() && EnsureStateAllocated()) in PushFileHandle()
238 if (client_.CheckReconnect() && EnsureStateAllocated()) in PushFileHandle()
249 if (client_.CheckReconnect() && EnsureStateAllocated()) in PushChannelHandle()
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Dclient_tests.cpp371 TEST_F(ClientChannelFactoryTest, CheckReconnect) { in TEST_F() argument
/frameworks/native/libs/vr/libpdx/private/pdx/
Dclient.h133 Status<void> CheckReconnect();