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Searched refs:CurrentPosition (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/tools/incident_report/
Dmain.cpp105 tag, tag, in->CurrentPosition(), descriptor->name().c_str()); in read_message()
114 tag, tag, in->CurrentPosition(), descriptor->name().c_str()); in read_message()
120 tag, tag, in->CurrentPosition(), descriptor->name().c_str()); in read_message()
130 tag, tag, in->CurrentPosition(), descriptor->name().c_str()); in read_message()
135 in->CurrentPosition(), descriptor->name().c_str()); in read_message()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream.cc121 int current_position = CurrentPosition(); in PushLimit()
181 int current_position = CurrentPosition(); in BytesUntilLimit()
190 int current_position = CurrentPosition(); in SetTotalBytesLimit()
203 return total_bytes_limit_ - CurrentPosition(); in BytesUntilTotalBytesLimit()
275 int bytes_to_limit = closest_limit - CurrentPosition(); in ReadStringFallback()
Dcoded_stream.h349 int CurrentPosition() const;
1131 inline int CodedInputStream::CurrentPosition() const { in CurrentPosition() function
/frameworks/base/tools/aapt2/format/
DContainer.cpp161 const int padding = 4 - (in->CurrentPosition() % 4); in AlignRead()
244 *out_offset = coded_in.CurrentPosition(); in GetResFileOffsets()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/pyext/
Dmessage.cc1934 return PyInt_FromLong(input.CurrentPosition()); in CheckAndGetInteger()