Searched refs:DEBUG_ANIM (Results 1 – 9 of 9) sorted by relevance
22 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;127 if (DEBUG_ANIM) Slog.i(TAG, "Animation start delayed");257 if (DEBUG_ANIM) Slog.i(TAG, "Cancelling animation restarting=" + restarting);291 if (DEBUG_ANIM) Slog.i(TAG, "Reparenting to original parent: " + parent);321 if (DEBUG_ANIM) Slog.i(TAG, "Reparenting to leash");
30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;253 if (DEBUG_ANIM) Slog.v( in onAnimationFinished()315 if (DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) in finishDrawingLocked()338 if (DEBUG_ANIM) { in commitFinishDrawingLocked()440 if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG, in createSurfaceLocked()728 if ((DEBUG_ANIM || WindowManagerService.localLOGV) in computeShownFrameLocked()1168 if (DEBUG_ANIM && mWin.isAnimating()) { in prepareSurfaceLocked()1371 if (DEBUG_ANIM) Slog.v(TAG, in applyAnimationLocked()1379 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this); in applyAnimationLocked()
41 static final boolean DEBUG_ANIM = false; field in WindowManagerDebugConfig
71 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;555 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: layout params pkg=" in getCachedAnimations()567 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()576 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: package=" in getCachedAnimations()582 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()1631 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1641 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1647 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1655 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1662 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()[all …]
19 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;58 private static final boolean DEBUG = DEBUG_LOCAL || DEBUG_ANIM;
65 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;385 if (DEBUG_STARTING_WINDOW || DEBUG_ANIM) Slog.v(TAG, "Finish starting " in onFirstWindowDrawn()2494 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.i(TAG, "Creating animation bounds layer"); in createAnimationBoundsLayer()2530 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in applyAnimationLocked()2633 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG_WM, in loadAnimation()2682 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this); in loadAnimation()2823 if (DEBUG_ANIM) Slog.v(TAG, "Animation done in " + this in onAnimationFinished()
28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;1253 if (DEBUG_ANIM) Slog.v(TAG, "Starting animation on " + this + ": " + anim); in startAnimation()
92 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;1280 if (DEBUG_ANIM || DEBUG_ORIENTATION || DEBUG_RESIZE) { in updateResizingWindowIfNeeded()3954 if (DEBUG_ANIM) Slog.v(TAG, in performShowLocked()4222 if (DEBUG_ANIM) Slog.v(TAG, "onExitAnimationDone in " + this in onExitAnimationDone()4656 if (DEBUG_ANIM) Slog.v(TAG, "Setting move animation on " + this); in startMoveAnimation()
105 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;1028 if (DEBUG_ANIM) Slog.i(TAG, "selectAnimation in " + win in selectAnimationLw()1084 if (DEBUG_ANIM) Slog.i(TAG, "**** STARTING EXIT"); in selectAnimationLw()1140 if (DEBUG_ANIM) Slog.i(TAG, "selectRotationAnimation mTopFullscreen=" in selectRotationAnimationLw()