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Searched refs:DO_FLOAT_TO_FIXED (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dmatrix.cpp448 if (dirty & DO_FLOAT_TO_FIXED) { in validate()
502 matrix_stack_t::DO_FLOAT_TO_FIXED; in invalidate()
940 c->transforms.current->dirty &= ~matrix_stack_t::DO_FLOAT_TO_FIXED; in glLoadMatrixx()
Dcontext.h448 DO_FLOAT_TO_FIXED = 0x2 enumerator