Searched refs:Drawing (Results 1 – 7 of 7) sorted by relevance
38 Drawing, enumerator
165 LayersProto layers(mFlinger.dumpProtoInfo(LayerVector::StateSet::Drawing, mTraceFlags)); in traceLayersLocked()
1234 if (usingRelativeZ(LayerVector::StateSet::Drawing)) { in isHiddenByPolicy()1624 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in usingRelativeZ()1633 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeTraversalList()1736 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeChildrenTraversalList()1787 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in getLayersInTree()1879 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in writeToProto()2009 writeToProto(layerInfo, LayerVector::StateSet::Drawing, traceFlags); in writeToProto()
891 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
88 l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) { in saveExistingSurfacesLocked()
960 State mDrawingState{LayerVector::StateSet::Drawing};
3063 offscreenLayer->traverseInZOrder(LayerVector::StateSet::Drawing, [](Layer* layer) { in commitOffscreenLayers()4802 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in dumpProtoInfo()5779 parent->traverseChildrenInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) { in captureLayers()6043 layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) { in traverseLayersInDisplay()