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Searched refs:EglImage (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.h168 class EglImage : public LightRefBase<EglImage> {
170 EglImage(sp<GraphicBuffer> graphicBuffer);
191 friend class LightRefBase<EglImage>;
192 virtual ~EglImage();
198 EglImage(const EglImage& rhs);
199 void operator=(const EglImage& rhs);
248 sp<EglImage> mCurrentTextureImage;
260 sp<EglImage> mEglImage;
308 sp<EglImage> mReleasedTexImage;
DEGLConsumer.cpp160 mReleasedTexImage = new EglImage(getDebugTexImageBuffer()); in releaseTexImage()
218 mEglSlots[slot].mEglImage = new EglImage(st.mSlots[slot].mGraphicBuffer); in onAcquireBufferLocked()
282 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; in updateAndReleaseLocked()
434 mEglSlots[slot].mEglImage = new EglImage(st.mSlots[slot].mGraphicBuffer); in attachToContext()
604 EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) in EglImage() function in android::EGLConsumer::EglImage
607 EGLConsumer::EglImage::~EglImage() { in ~EglImage()
616 status_t EGLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, bool forceCreation) { in createIfNeeded()
648 void EGLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()
652 EGLImageKHR EGLConsumer::EglImage::createImage(EGLDisplay dpy, in createImage()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h302 class EglImage : public LightRefBase<EglImage> {
304 explicit EglImage(sp<GraphicBuffer> graphicBuffer);
322 friend class LightRefBase<EglImage>;
323 virtual ~EglImage();
330 EglImage(const EglImage& rhs);
331 void operator = (const EglImage& rhs);
383 sp<EglImage> mCurrentTextureImage;
453 sp<EglImage> mEglImage;
505 sp<EglImage> mReleasedTexImage;
/frameworks/native/libs/gui/
DGLConsumer.cpp270 mReleasedTexImage = new EglImage(getDebugTexImageBuffer()); in releaseTexImage()
337 mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer); in acquireBufferLocked()
415 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; in updateAndReleaseLocked()
936 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage() function in android::GLConsumer::EglImage
942 GLConsumer::EglImage::~EglImage() { in ~EglImage()
951 status_t GLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, in createIfNeeded()
984 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()
989 EGLImageKHR GLConsumer::EglImage::createImage(EGLDisplay dpy, in createImage()