Searched refs:FLAG_DISPATCH_AS_IS (Results 1 – 2 of 2) sorted by relevance
114 case InputTarget::FLAG_DISPATCH_AS_IS: in dispatchModeToString()1241 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0), in findFocusedWindowTargetsLocked()1373 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked()1564 | InputTarget::FLAG_DISPATCH_AS_IS, in findTouchedWindowTargetsLocked()1731 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in addMonitoringTargetLocked()2017 InputTarget::FLAG_DISPATCH_AS_IS); in enqueueDispatchEntriesLocked()2485 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in synthesizeCancelationEventsForConnectionLocked()2488 &target, InputTarget::FLAG_DISPATCH_AS_IS); in synthesizeCancelationEventsForConnectionLocked()3510 | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS); in transferTouchFocus()5133 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS; in addOrUpdateWindow()[all …]
111 FLAG_DISPATCH_AS_IS = 1 << 8, enumerator139 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS