/frameworks/rs/rsov/compiler/unit_tests/ |
D | TestRunner.h | 45 bool Failed = false; in runTests() local 52 Failed |= getCheckSuccessNum() != getTotalCheckNum(); in runTests() 55 return static_cast<int>(Failed); in runTests()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/ |
D | conformance_objc.m | 57 Die(@"Failed to read the request length (%d), only got: %@", 99 [NSString stringWithFormat:@"Failed to make data from: %@", testMessage]; 136 Die(@"Failed to read request"); 143 Die(@"Failed to parse the message data: %@", error); 148 Die(@"Failed to make a reply from %@", request);
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/ |
D | build_packages.bat | 9 echo Failed!
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/ |
D | service.py | 140 def Failed(self): member in RpcController
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ |
D | appveyor.bat | 31 echo Failed!
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | service.h | 220 virtual bool Failed() const = 0;
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/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 43 enum class MakeCurrentResult { AlreadyCurrent, Failed, Succeeded }; enumerator
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D | CanvasContext.cpp | 232 case MakeCurrentResult::Failed: in makeCurrent()
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/frameworks/ml/nn/runtime/test/specs/ |
D | slicing.sh | 74 echo Error: Failed building intermediate model for $2
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/ |
D | GPBArray.m | 123 //% format:@"Failed to allocate %lu bytes", 261 //% format:@"Failed to allocate %lu bytes", 350 format:@"Failed to allocate %lu bytes", 444 format:@"Failed to allocate %lu bytes", 598 format:@"Failed to allocate %lu bytes", 692 format:@"Failed to allocate %lu bytes", 846 format:@"Failed to allocate %lu bytes", 940 format:@"Failed to allocate %lu bytes", 1094 format:@"Failed to allocate %lu bytes", 1188 format:@"Failed to allocate %lu bytes", [all …]
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaOpenGLPipeline.cpp | 62 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded; in makeCurrent()
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/frameworks/opt/net/wifi/service/proto/src/ |
D | scorecard.proto | 113 optional int32 bad = 3; // Failed roams
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/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 1220 goto Failed; in findFocusedWindowTargetsLocked() 1226 goto Failed; in findFocusedWindowTargetsLocked() 1245 Failed: in findFocusedWindowTargetsLocked() 1311 goto Failed; in findTouchedWindowTargetsLocked() 1328 goto Failed; in findTouchedWindowTargetsLocked() 1368 goto Failed; in findTouchedWindowTargetsLocked() 1410 goto Failed; in findTouchedWindowTargetsLocked() 1493 goto Failed; in findTouchedWindowTargetsLocked() 1504 goto Failed; in findTouchedWindowTargetsLocked() 1588 Failed: in findTouchedWindowTargetsLocked()
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/frameworks/base/tests/FlickerTests/ |
D | README.md | 78 …failed and any hints which might help the user determine the root cause. Failed assertion message …
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/ |
D | cpp_unittest.cc | 1227 bool Failed() const { in Failed() function in google::protobuf::compiler::cpp::cpp_unittest::GeneratedServiceTest::MockController
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/frameworks/base/proto/src/ |
D | wifi.proto | 1392 // User tapped "Failed to connect" notification to open Wi-Fi Settings.
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/frameworks/base/proto/src/metrics_constants/ |
D | metrics_constants.proto | 2249 // Failed attempt to send data through a remote input view associated with a
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