Searched refs:GL_CURRENT_PROGRAM (Results 1 – 12 of 12) sorted by relevance
118 GLES20.glGetIntegerv(GLES20.GL_CURRENT_PROGRAM, mOldState, GL_STATE_PROGRAM); in saveGLState()
356 glGetIntegerv(GL_CURRENT_PROGRAM, &result); in GetCurrentProgram()
483 glGetIntegerv(GL_CURRENT_PROGRAM, &program); in RenderFrame()
184 public static final int GL_CURRENT_PROGRAM = 0x8B8D; field in GLES20
184 public static final int GL_CURRENT_PROGRAM = 0x8B8D;
238 #define GL_CURRENT_PROGRAM 0x8B8D macro
368 GL_ENUM(0x8B8D,GL_CURRENT_PROGRAM)
240 #define GL_CURRENT_PROGRAM 0x8B8D macro
19912 field public static final int GL_CURRENT_PROGRAM = 35725; // 0x8b8d
32295 field public static final int GL_CURRENT_PROGRAM = 35725; // 0x8b8d