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Searched refs:GL_LOW_FLOAT (Results 1 – 10 of 10) sorted by relevance

/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp359 glGetShaderPrecisionFormat(GL_VERTEX_SHADER, GL_LOW_FLOAT, &spfr, &spfp); in addGlConstsV2_0()
377 glGetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_LOW_FLOAT, &spfr, &spfp); in addGlConstsV2_0()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java289 public static final int GL_LOW_FLOAT = 0x8DF0; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if289 public static final int GL_LOW_FLOAT = 0x8DF0;
/frameworks/native/opengl/include/GLES2/
Dgl2.h344 #define GL_LOW_FLOAT 0x8DF0 macro
/frameworks/native/opengl/libs/
Denums.in411 GL_ENUM(0x8DF0,GL_LOW_FLOAT)
/frameworks/native/opengl/include/GLES3/
Dgl3.h344 #define GL_LOW_FLOAT 0x8DF0 macro
Dgl31.h346 #define GL_LOW_FLOAT 0x8DF0 macro
Dgl32.h346 #define GL_LOW_FLOAT 0x8DF0 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19996 field public static final int GL_LOW_FLOAT = 36336; // 0x8df0
/frameworks/base/api/
Dcurrent.txt32379 field public static final int GL_LOW_FLOAT = 36336; // 0x8df0