Home
last modified time | relevance | path

Searched refs:GL_MAX_ARRAY_TEXTURE_LAYERS (Results 1 – 10 of 10) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto72 optional int32 GL_MAX_ARRAY_TEXTURE_LAYERS = 3002; field
/frameworks/base/opengl/java/android/opengl/
DGLES30.java113 public static final int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; field in GLES30
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp400 ::gl_util::getInt(GL_MAX_ARRAY_TEXTURE_LAYERS)); in addGlConstsV3_0()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if113 public static final int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF;
/frameworks/native/opengl/libs/
Denums.in537 GL_ENUM(0x88FF,GL_MAX_ARRAY_TEXTURE_LAYERS)
/frameworks/native/opengl/include/GLES3/
Dgl3.h762 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
Dgl31.h764 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
Dgl32.h764 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20445 field public static final int GL_MAX_ARRAY_TEXTURE_LAYERS = 35071; // 0x88ff
/frameworks/base/api/
Dcurrent.txt32830 field public static final int GL_MAX_ARRAY_TEXTURE_LAYERS = 35071; // 0x88ff