Searched refs:GL_MAX_COMBINED_UNIFORM_BLOCKS (Results 1 – 10 of 10) sorted by relevance
75 optional int32 GL_MAX_COMBINED_UNIFORM_BLOCKS = 3005; field
255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; field in GLES30
404 ::gl_util::getInt(GL_MAX_COMBINED_UNIFORM_BLOCKS)); in addGlConstsV3_0()
255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
686 GL_ENUM(0x8A2E,GL_MAX_COMBINED_UNIFORM_BLOCKS)
920 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
922 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
20448 field public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374; // 0x8a2e
32833 field public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374; // 0x8a2e