Searched refs:GL_MAX_FRAGMENT_UNIFORM_BLOCKS (Results 1 – 10 of 10) sorted by relevance
82 optional int32 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 3012; field
254 public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; field in GLES30
414 ::gl_util::getInt(GL_MAX_FRAGMENT_UNIFORM_BLOCKS)); in addGlConstsV3_0()
254 public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D;
685 GL_ENUM(0x8A2D,GL_MAX_FRAGMENT_UNIFORM_BLOCKS)
919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
921 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
20455 field public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373; // 0x8a2d
32840 field public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373; // 0x8a2d