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Searched refs:GL_MAX_SAMPLES (Results 1 – 10 of 10) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto98 optional int32 GL_MAX_SAMPLES = 3028; field
/frameworks/base/opengl/java/android/opengl/
DGLES30.java210 public static final int GL_MAX_SAMPLES = 0x8D57; field in GLES30
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp440 ::gl_util::getInt(GL_MAX_SAMPLES)); in addGlConstsV3_0()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if210 public static final int GL_MAX_SAMPLES = 0x8D57;
/frameworks/native/opengl/libs/
Denums.in649 GL_ENUM(0x8D57,GL_MAX_SAMPLES)
/frameworks/native/opengl/include/GLES3/
Dgl3.h875 #define GL_MAX_SAMPLES 0x8D57 macro
Dgl31.h877 #define GL_MAX_SAMPLES 0x8D57 macro
Dgl32.h877 #define GL_MAX_SAMPLES 0x8D57 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20458 field public static final int GL_MAX_SAMPLES = 36183; // 0x8d57
/frameworks/base/api/
Dcurrent.txt32843 field public static final int GL_MAX_SAMPLES = 36183; // 0x8d57