Searched refs:GL_MAX_VERTEX_UNIFORM_BLOCKS (Results 1 – 10 of 10) sorted by relevance
94 optional int32 GL_MAX_VERTEX_UNIFORM_BLOCKS = 3024; field
253 public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; field in GLES30
432 ::gl_util::getInt(GL_MAX_VERTEX_UNIFORM_BLOCKS)); in addGlConstsV3_0()
253 public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B;
684 GL_ENUM(0x8A2B,GL_MAX_VERTEX_UNIFORM_BLOCKS)
918 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B macro
920 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B macro
20468 field public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371; // 0x8a2b
32853 field public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371; // 0x8a2b