Searched refs:GL_MAX_VERTEX_UNIFORM_COMPONENTS (Results 1 – 10 of 10) sorted by relevance
95 optional int32 GL_MAX_VERTEX_UNIFORM_COMPONENTS = 3025; field
87 public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; field in GLES30
434 ::gl_util::getInt(GL_MAX_VERTEX_UNIFORM_COMPONENTS)); in addGlConstsV3_0()
87 public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A;
511 GL_ENUM(0x8B4A,GL_MAX_VERTEX_UNIFORM_COMPONENTS)
736 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
738 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A macro
20469 field public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658; // 0x8b4a
32854 field public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658; // 0x8b4a