Home
last modified time | relevance | path

Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java276 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if276 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44;
/frameworks/native/opengl/libs/
Denums.in707 GL_ENUM(0x8A44,GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER)
/frameworks/native/opengl/include/GLES3/
Dgl3.h941 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
Dgl31.h943 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
Dgl32.h943 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20607 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396; // 0x8a44
/frameworks/base/api/
Dcurrent.txt32992 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396; // 0x8a44