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Searched refs:GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (Results 1 – 10 of 10) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto97 optional int32 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 3027; field
/frameworks/base/opengl/java/android/opengl/
DGLES30.java260 public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; field in GLES30
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp438 ::gl_util::getInt(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT)); in addGlConstsV3_0()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if260 public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34;
/frameworks/native/opengl/libs/
Denums.in691 GL_ENUM(0x8A34,GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT)
/frameworks/native/opengl/include/GLES3/
Dgl3.h925 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dgl31.h927 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dgl32.h927 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20610 field public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 35380; // 0x8a34
/frameworks/base/api/
Dcurrent.txt32995 field public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 35380; // 0x8a34