Searched refs:GetNextSequence (Results 1 – 2 of 2) sorted by relevance
143 const uint32_t next_sequence_at_start = ring.GetNextSequence(); in TYPED_TEST()174 const uint32_t next_sequence_at_start = ring.GetNextSequence(); in TYPED_TEST()200 const uint32_t next_sequence_at_start = ring.GetNextSequence(); in TYPED_TEST()210 EXPECT_EQ(newest_sequence + 1, ring.GetNextSequence()); in TYPED_TEST()295 const uint32_t sequence_0 = ring.GetNextSequence(); in TYPED_TEST()296 const uint32_t sequence_1 = ring.GetNextSequence() + 1; in TYPED_TEST()438 const uint32_t original_sequence_0 = original_ring.GetNextSequence(); in TEST()439 const uint32_t original_sequence_1 = original_ring.GetNextSequence() + 1; in TEST()485 const uint32_t original_sequence_0 = original_ring.GetNextSequence(); in TEST()486 const uint32_t original_sequence_1 = original_ring.GetNextSequence() + 1; in TEST()[all …]
278 uint32_t GetNextSequence() const { in GetNextSequence() function284 uint32_t GetNewestSequence() const { return GetNextSequence() - 1; } in GetNewestSequence()