Searched refs:HAS_DRAWN (Results 1 – 4 of 4) sorted by relevance
180 static final int HAS_DRAWN = 4; field in WindowStateAnimator188 case HAS_DRAWN: return "HAS_DRAWN"; in drawStateToString()1138 if (prepared && mDrawState == HAS_DRAWN) { in prepareSurfaceLocked()
119 import static com.android.server.wm.WindowStateAnimator.HAS_DRAWN;1639 || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawFinishedLw()1649 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawnLw()2583 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawnLw()3938 if ((drawState == HAS_DRAWN || drawState == READY_TO_SHOW) in performShowLocked()3956 mWinAnimator.mDrawState = HAS_DRAWN; in performShowLocked()
82 import static com.android.server.wm.WindowStateAnimator.HAS_DRAWN;548 if (w.mWinAnimator.mDrawState == HAS_DRAWN) { in setVisibility()
335 HAS_DRAWN = 4; enumerator