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Searched refs:IS_CURRENT (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Degl.cpp144 IS_CURRENT = 0x00010000, enumerator
1227 if (c->flags & egl_context_t::IS_CURRENT) { in makeCurrent()
1237 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; in makeCurrent()
1240 if (!(c->flags & egl_context_t::IS_CURRENT)) { in makeCurrent()
1243 c->flags |= egl_context_t::IS_CURRENT; in makeCurrent()
1249 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; in makeCurrent()
1741 if (c->flags & egl_context_t::IS_CURRENT) in eglDestroyContext()